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 Post subject: #143 Rivermoot rat-cellar doors - Fixed
PostPosted: Tue Feb 12, 2008 5:36 am 
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Joined: Mon Feb 04, 2008 7:40 pm
Posts: 19
Maybe the area was just frequented lots and the doors didn't get sufficient time to close. But it looks like the doors in that cellar don't have the closing script, or it's broken. *shrug* Could just be that the script has a longer delay.


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PostPosted: Tue Feb 12, 2008 7:02 am 
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The doors do not have the closing script assigned to them. This could be by design... DMs/GM, do I need to add the script to those doors?


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PostPosted: Tue Feb 12, 2008 8:28 am 
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Most likely just missed when the Rivermoot interiors were condensed.


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PostPosted: Tue Feb 12, 2008 9:55 am 
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Allright. I'll tie an autoclose, 180 seconds to all them doors :)


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